Gern Steiner

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Gern Steiner
Spieltechnische Werte
Edition 3.5
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Gern Steiner; CR 9-10
male, human 1 Rgr/ 3 Clr/ 6 Church Inquisitor
lawful good; medium;
INI: +4; Senses: Perception +12/14 undead, Sense Motive +11/13 undead, Spot{{{Spot}}}, Listen
Languages: Common, Draconic

AC: 24, Touch 11/16 shield, flat-footed 24 (10 + 0 DEX + 5 shield + 8 armor + 1 ring)
HP: 85 (10d8 HD)
Immune: Charms, Compulsions
Resist: +1 to saves vs. spells + (Sp)s from Feys, +4 to perception checks made vs. disguise


Saving Throws: Fort: +11/12 Feys, Ref: +6/7 Feys, Will: +13/14 Feys,

Speed: 30 ft.
Melee: +9
Ranged: +6
Full Attack: Longsword +11/6 (1d8+5/7 undead 19-20/x2) or C. Longbow +7/2 (1d8+0/2 undead 20/x3) or Shortsword +10/5 (1d6+3/5 undead 19-20/x2)
Base Atk: +6; Grapple: +9/14 resist with shield
Space: 5; Reach: 5
Attack Options: C. Longbow, Longsword, Shortsword, Spells, (Sp)s, (Su)s
Special Actions: Rebuke Undead (Su): 4/day 1d20+3, destroy 2d6+4 HD, rebuke lvl. = 3; Wild Empathy (Ex):1d20+2/-2 magical beasts; Protective Ward (Su): granted power, Feat of Strength (Ex): granted power;Force Shapechange(Su): deliver touch attack to target, if hitting, make dispel check (domain bonus applies). If check is successful, target changes to original form and can't change shape for 24 hours thereon.
Favored Enemy: Undead (+2)
Combat Gear: Longsword +1 (+2 18 hours), Thoitas'Cal (+2 Heavy Mithral Shield mit wachsenden Fähigkeiten, speziell für das letzte Abenteuer kreiert), C. Longbow (mwk.), Shortsword (mwk.), Silvery Holy Symbol, Breastplate +2 (+3 18 hours), Cloak of Res.+1, R. of Prot. +1, C. Longbow (mwk.), Shortsword (mwk.), 50 arrows, Healer's Kit, Headband Of WIS +2, Scrolls: Cure L. Wounds (3x), Invis. Purge (1x), Dispel Magic (2x), End. Elements (2x), Cure M. Wounds (2x); Restoration, Lesser (2x)

Caster Level: 9
Level 0: Det. Magic (2x), Det. Poison, Guidance, Purify Drink + Food, Read Magic
Level 1: Bane, Command, Divine Favor, Endure Elements (c. e. d. = cast every day), Shield of Faith Domain: Enlarge Person
Level 2: Align Weapon, Augury, Del. Poison, Hold Person, Shield Other Domain: Bull's STR
Level 3: Blindness/Deafness, Dispel Magic, Invisible Purge, Magic Vestment (c. e. d.), Prayer Domain: Prot. From Energy
Level 4: Air Walk, Freedom Of Movement; Magic Weapon, Greater (c. e. d.) Domain: Spell Immunity
Level 5: Flame Strike, Wall Of Stone Domain: Righteous Might
Domains: Inquisition, Protection, Strength
Spell-like Abilities: Detect Evil (Sp), Draconic Legacy: verleiht 1-day Control Winds, End. Elements, Tongues, [CL = 10]

Attributes: Str 16+3, Dex 10+0, Con 17+3, Int 10+0, Wis 21+5, Cha 12+1
Special Qualities: Human traits, Nymph's Kiss, Draconic Legacy: Brass (Eine Art Template, die kleinere Goodies gibt, die dem jeweiligen Drachen zugeordnet werden, wurde extra für das Abenteuer entwickelt)
Feats: Nymph's KissB(abenteurbedingt), TrackB, AlertnessB(abenteuerbedingt), Scribe Scroll, Endurance, Shield Spec., Shield Ward, Improved Initiative
Skills: alle aktiven: Bluff +1/3 undead, Climb -1/-2 shield, Concentration +16, Diplomacy +3, Escape Artist -3/-4 shield, Forgery +0, G. Information +1, Heal +18, Intimidate +1, Jump +6/5 shield, K. (arcana) +5, K. (dung.) +1, K. (dragons) +1[Fähigkeit abenteuerbedingt eingeführt], K. (nat.) +2, K. (religion) +5, K. (the planes) +3, Spellcraft +8, Stealth -3/-4 shield, Survival +9/11 tracking/13 undead
Possessions: Longsword +1 (+2 18 hours), Thoitas'Cal (+2 Heavy Mithral Shield mit wachsenden Fähigkeiten, speziell für das letzte Abenteuer kreiert), C. Longbow (mwk.), Shortsword (mwk.), Silvery Holy Symbol, Breastplate +2 (+3 18 hours), Cloak of Res.+1, R. of Prot. +1, C. Longbow (mwk.), Shortsword (mwk.), 50 arrows, Healer's Kit, adventurer gear, Schachspiel im Wert von 1000 gp, Telepatstein der Nymphen (abenteuerbedingt), Headband of WIS+2

Environment: überall, zieht umher: jagt Untote, missioniert, konvertiert und hilft im Namen seines Ordens Abstergo wo und wie er es vermag
Organisation: Abstergo (Ich reinige!), Bekämpfung von Tyrannei und Chaos, wobei Chaos als wichtiger bewertet wird


Hausregeln: Listen + Spot = Perception Hide + Move Silently = Stealth Disable Device + Open Lock = Mechanics Knowledge (Dragon) neue Fertigkeit

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