Glyph/Sigil (armor enchantment)

Aus DnD-Gate Wiki

Wechseln zu: Navigation, Suche

Glyph and sigil are technically the same enchantment. Both can be applied to body armor as well as to shields.

The front of this type of armor boasts a large symbol – either an arcane sigil (for the arcane variant of this armor) or a holy glyph (for the divine variant). A spellcaster – regardless of type – can store any spell up to 3rd level within this armor. The next time anyone successfully strikes that armor’s wearer in melee, the spell is automatically triggered against that opponent.


See also: Liste der Rüstungsverzauberungen, Greater Glyph/Sigil (armor enchantment)

Glyph/Sigil (armor enchantment)
Spieltechnische Werte
Edition 3.5
Kampagnensetting generic
Art Armor Enchantment
Credits
Idee, Konzeption, Umsetzung Bruder Grimm
Forenthread


Price: as +1 armor bonus
Body Slot: Armor/Shield
Caster Level: 5th
Aura: Faint abjuration
Activation: use-activated
Weight: as armor
Prerequisites: Craft Magic Arms & Armor, glyph of warding or explosive runes
Cost to Create: as +1 armor bonus
Persönliche Werkzeuge